Partway into Chapter 5 towards the end of the campaign, you’ll be presented with two more Decision Missions, though these carry far greater consequences moving forward than any you’ve encountered thus far. Destroy the Special Forces Craft - Chapter 3.Prevent Corporate Salvage of New Tech - Chapter 3.This becomes prevalent during Chapter 3/4 where Ayre or the RLF will be the assigners of one of the Decision Missions you encounter. As the narrative progresses, Ayre will continually implore you to save her “brothers and sisters”, informing you of the potential that Coral has when joined with humanity, instead of exploited or destroyed. The Liberator of Rubicon ending is one that many players may be likely to encounter on their first playthrough.
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